0.9.018


 * Added new skeletons – a skeleton with shield (5x reduced damage from Tesla towers, 3x – from archers, 2x – from fireballs), skeleton builder (can build bridges across the big abysses).
 * Improved dwarf AI – each dwarf reserves several blocks so there is no need for another dwarves to go for the resources in vain.
 * Demolishing of goblins ladders by dwarves causes wood drops instead of self-destruction cases.
 * Added new more powerful magic stuff.
 * Increasing game speed doesn’t take effect at the game interface and rain (snow) animation.
 * Increased durability of lower levels so player needs improved tools to dig them.
 * Changed pic of the alchemy lab.
 * Increased number of rails crafted at a time, increased speed of trolleys.
 * Fixed bug with goblins getting stuck in ponds.
 * Fixed bug with tornado blowing the dwarves far away. Reduced tornado frequency.
 * Rain spell doesn’t call tornadoes now.
 * Fixed view of goblin’s camp durability level.
 * Fixed bug with larvae attacking through blocks.
 * Fixed fireball freezing after exiting the game.
 * Fixed bug with tech tree while opening new planet – new specific recipes wasn’t added into the tree.
 * Old recipe tree is switched off in custom game mode.
 * Fixed bug with weapon view and dwarves animation during combat.
 * Fixed bug with dwarves wall climbing and jumping from empty block.
 * Fixed bug with progress calculation for the items crafted at workbenches, smithies etc.
 * Fixed bug with items duplications in fast slots.
 * Small fixes at dialogs texts and items descriptions.
 * Other minor fixes.