0.9.029


 * Improved dwarves AI: underwater digging, pathfinding, gaining skills.
 * New comfort formula includes perimeter walls, interior items, housing space for 1 dwarf, illumination, web and bushes inside the shelter.
 * New pics and animations of some plants, resources, constructions and workbenches.
 * New magical statues giving bonus to some skills.
 * Torches and other similar constructions can be placed on the 3rd back wall.
 * Hot keys CTRL*R(est) sends all dwarves with health under 70% to sleep, CTRL*E(at) sends all starving dwarves to eat.
 * When imps spell run out, imps carry last items to the stockpile and disappear only after that.
 * Reordered quests except the tech tree quests (required level restart).
 * Damage of dwarf reduced when he stays behind the loophole.
 * Fixed inflicted damage of 3rd level Tesla Tower.
 * Fixed attack mark disappearing when clicking on monsters.
 * Water blocks won’t disappear now deep under water.
 * Resources are not spent now In sandbox mode when crafting known spell.
 * Fixed calculation of shelter borders when removing totem.
 * Fixed empty dwarves names when switching languages.
 * Limited skill level up to 100% (without skill items).
 * Fixed torches burning under water.
 * Fixed displaying of animated items when scrolling and scaling.
 * Spikes can be placed only atop the level block.
 * Added archers animation (aiming up and down).
 * Fixed simultaneously using of the same bed by dwarves.
 * Blocked portal spell prolongation near main stockpile.
 * Changed recipe of portable miner’s lamp.
 * Performance optimization.
 * Minor bugs and interface fixes and changes.