1.5.000



Released on 21 December, 2018.

Changes and fixes:
 * Now in the "sandbox" mode recipes for items fall out in accordance with their presence in the technology tree. The same applies to items that can be crafted knowing the recipe but not yet found it in the game.
 * Reduced trees cut down time.
 * Fixed: the stonecutter refused to work in the workshop even if he wasn't busy and the task was transferred to another dwarf.
 * Fixed: the wrong weapon fell out from the cave goblins.
 * Fixed: the orcs skeletons did not appear from the underground graves.
 * Fixed: in a multiplayer game several gargoyle appeared from the statue while activation.
 * Fixed some crash issues.
 * Other minor fixes and improvements.

New content: You can download mods from the page in the Steam Workshop. You can activate downloaded mods in the main menu of the game.
 * Added a dialog to set priorities for dwarves tasks.
 * In a compact version of the dialogue, the player can choose one of the following options:
 * preparation for the battle - focus on the manufacture of weapons;
 * resource collection - extraction and transfer of collected resources;
 * balanced mode and custom.
 * In the extended dialogue player can change settings for each of the modes in order to customize the behavior of the dwarves at his wish.
 * Added the ability to create modifications of the game using a special editor. It allows you to add new blocks, items, weapons and armor, create secret rooms, change the technology tree, etc.
 * New mod is available in the Star Wars setting with hundreds of new items and a completely new technology tree.
 * New mod available with new blocks, secret rooms and fishman's armor set.