- Improved dwarves AI: underwater digging, pathfinding, gaining skills.
- New comfort formula includes perimeter walls, interior items, housing space for 1 dwarf, illumination, web and bushes inside the shelter.
- New pics and animations of some plants, resources, constructions and workbenches.
- New magical statues giving bonus to some skills.
- Torches and other similar constructions can be placed on the 3rd back wall.
- Hot keys CTRL*R(est) sends all dwarves with health under 70% to sleep, CTRL*E(at) sends all starving dwarves to eat.
- When imps spell run out, imps carry last items to the stockpile and disappear only after that.
- Reordered quests except the tech tree quests (required level restart).
- Damage of dwarf reduced when he stays behind the loophole.
- Fixed inflicted damage of 3rd level Tesla Tower.
- Fixed attack mark disappearing when clicking on monsters.
- Water blocks won’t disappear now deep under water.
- Resources are not spent now In sandbox mode when crafting known spell.
- Fixed calculation of shelter borders when removing totem.
- Fixed empty dwarves names when switching languages.
- Limited skill level up to 100% (without skill items).
- Fixed torches burning under water.
- Fixed displaying of animated items when scrolling and scaling.
- Spikes can be placed only atop the level block.
- Added archers animation (aiming up and down).
- Fixed simultaneously using of the same bed by dwarves.
- Blocked portal spell prolongation near main stockpile.
- Changed recipe of portable miner’s lamp.
- Performance optimization.
- Minor bugs and interface fixes and changes.
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0.9.029
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