Frostling | |
---|---|
These small creatures of the ice worlds never attack dwarves first, but they are very good archers and hunters. | |
Statistics | |
Attack | 0.5 |
Walking speed | 70 |
Climbing speed | 60 |
Health | 10 |
Life regen | 0.16% |
Drowning time | 180s |
Icon | |
Drops | |
Frostling Bow (4% chance) Leather (20% chance) Feather (20% chance) Rope (15% chance) Silver Ore (3% chance) Gold Ore (2% chance) Mithril Ore (2% chance) |
Frostling is a dangerous[1] semi-hostile creature that live in a frostling camp, led by a frostling leader in the Snow World.
Behavior[ | ]
Regular frostlings use frostling bows, while their leader is armed with a frostling spear.
They are active hunters during both night and day.
Once they're killed, a new frostling will come from their hut to replace them every five in game minutes, until their number is maxed again.
If their leader dies, any plain frostling can jump and ride an ice boar, becoming the new frostling leader.
Hostility[ | ]
Frostlings are somehow equivalent of goblins from the Forest World, but they won't attack dwarfs until they do. Dwarfs also won't attack them, without being attacked or without an express order.
If a dwarf attack a frostling, all frostlings will become hostile towards all dwarfs, for a long period of time or until that first aggressor dwarf dies.
Chopping trees around the frostling camp, maybe very dangerous, specially if dwarfs are equiped with bows or staffs with additional hits. Giant mites may drop from trees making dwarfs hurt unintentionally a passing by frostling. If this happens, all frostlings will become hostile.
For the same reason, hunting around their camp is not recommended, except if dwarfs are ready to face the frostlings aggressivity.
See also[ | ]
- Frostling Leader
- Frostling Camp