Leather[1] is a processed material acquired by killing some creatures, that can be used in several recipes.
Acquiring[]
Hunting[]
Leather may be acquired by hunting these semi-hostile animals:
Animal | # | World/Biome |
---|---|---|
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2 | Forest World and Biome |
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2 | Snow World |
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2 | Desert World |
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1 or 2 | Underground World and Biome |
Fighting[]
Other hostile creatures have a small chance of dropping 1 leather:
Creature | Chance |
---|---|
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15% |
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15% |
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15% |
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15% |
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20% |
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20% |
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20% |
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30% |
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30% |
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30% |
Other cases[]
All types of pet have a 30% chance of dropping a leather when they die.
Winter hats in the Snow World, may be disassembled to maybe get one or two pieces of leather.
Chests in biomes, in radom places not protected by zombies, may provide, among other resources, 1 to 6 pieces of leather.
In the Underground World, destroying cave goblin camps will provide:
1 leather when the small hatch is destroyed;
3 leathers, the big hatch; and
5 leathers, the main hut.
Uses[]
Leather may be used to craft:
History[]
Version | Release | Changes |
---|---|---|
1.0.006 | 13 Jan 2015 | Sheep no longer drop leather. |
References[]
- ↑ This is the inventory name of the item. Devs have called it "skin" that is the name used in game files, along with
Leatherskin
.