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Leather
Leather.png

Fur that was obtained in the process of hunting can be used to make decorative and/or useful interior objects.

Statistics
Type Processed material
Price 2 Coin.png

Leather[1] is a processed material acquired by killing some creatures, that can be used in several recipes.

Acquiring[]

Hunting[]

Leather may be acquired by hunting these semi-hostile animals:

Animal # World/Biome
Wild Boar icon.png Wild Boar 2 Forest World and Biome
Ice Boar icon.png Ice Boar 2 Snow World
Bull icon.png Bull 2 Desert World
Cave Beast icon.png Cave Beast 1 or 2 Underground World and Biome

Fighting[]

Other hostile creatures have a small chance of dropping 1 leather:

Creature Chance
Goblin icon.png Goblin 15%
Goblin Leader icon.png Goblin Leader 15%
Cave Goblin icon.png Cave Goblin 15%
Cave Goblin icon.png Cave Goblin Warrior 15%
Frostling icon.png Frostling 20%
Frostling Leader icon.png Frostling Leader 20%
Yeti icon.png Yeti 20%
Big Yeti icon.png Big Yeti 30%
Cave Beast icon.png Tamed Cave Beast 30%
Rat icon.png Rat 30%

Other cases[]

Frogolisk icon.png All types of pet have a 30% chance of dropping a leather when they die.
Winter regular hat.png Winter hats in the Snow World, may be disassembled to maybe get one or two pieces of leather.
Wooden Chest.png Chests in biomes, in radom places not protected by zombies, may provide, among other resources, 1 to 6 pieces of leather.
In the Underground World, destroying cave goblin camps will provide:

Cave Goblin Hatch 1.png 1 leather when the small hatch is destroyed;
Cave Goblin Hatch 3.png 3 leathers, the big hatch; and
Cave Goblin Main Hut.png 5 leathers, the main hut.

Uses[]

Leather may be used to craft:

History[]

Version Release Changes
1.0.006 13 Jan 2015 Sheep no longer drop leather.

References[]

  1. This is the inventory name of the item. Devs have called it "skin" that is the name used in game files, along with Leatherskin.
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