Resources in Craft the World come in many varieties and come from different sources. Some are infinitely abundant, while others are limited by the size of the map - with everything else falling somewhere in between.
These resources can be collected/harvested indefinitely with a proper supply setup or through natural growth.
Tree & Bush components
- Roots - Every tree has a chance to grow roots in the earth block below it - you need only to mine the block to unlock the roots
- Berries - also drop leaves and roots in the same manner as trees
- Can be gathered off the ground (before it evaporates) or from stone-lined pools.
- Can be forced using the rain or snow spell.
- Can be melted from snow or ice on snow world.
- Bones - (also from hostile monsters)
- Chitin - from many animals, but completely useless currently (prior to 1.1.007 however, chitin can be used to make chitin armor in the 4th world).
- Slime - from slugs
- Wool - from sheep
Monster (Hostile) components
- Bones - (also from animals)
- Eyes - from Beholders only
- Needles - from Cave Spirit
- Stone - from deconstructing a petrified Gargoyle during the day
- Zombie Brains
- Web - from spider nests and Ghosts
- Needle Crystal
- Pink Crystal
- Grey Mushroom
- Pink Mushroom
- Leaves - same as from Trees and Berries
These resources are so numerous in availability that while not technically infinite, there are more of these available on a standard map than a player could realistically use in a single game.
- Earth - more than anyone could ever use... no, really.
- Coal - initially there is a limited supply of coal blocks that can be harvested in a given map, but this limit is removed once Railroad Constructing tech is unlocked, allowing coal to be crafted. The limit of coal you can produce is tied to the availability of the earth used to construct it.
These resources and their quantities are set during map generation.
- Iron Ore
- Silver Ore
- Gold Ore
- Mithril Ore
- Crystals - Can be obtained from lowest layer of earth, or from jeweled tiles in the Ancient rooms
There are a few exceptions to the above rule for limited resources - most involve loot drops from hostile monsters
- Iron Ore - Some monsters occasionally drop weapons that can be deconstructed (via the crafting window) into iron ore or wood.
- Goblins, Frostlings and their camps occasionally drop an item from an assortment of possibilities. While this does occasionally earn the player a rare or precious ore/gem, the low drop-rate and long respawn time of goblins themselves prevents this from being a viable alternative for obtaining limited resources.