Slug is a harmless non-hostile creature that usually spawns in an open place where there is a diminished light level and any background block. If a slug becomes completely entrapped due to falling snow, sand, or a dwarf placing a block, it will die. They seem to die when exposed to too much sunlight (not proven), but do not die when crawling below water levels. When killed, they drop one slime.
The slug is somehow palish red and the shell shows a lighter version of brown as earth. When a slug dies, its empty shell remains behind briefly before fading away.
|0.9.007||01 Dec, 2013||Slugs no more activate traps.|
|0.9.017||25 Feb, 2014||Slugs are crushed if a dwarf places a foreground block on their position.|
|0.9.030||17 June, 2014||Elixir of transfiguration was introduced.|
|0.9.035||19 Sept, 2014||Mages won’t use powerful spells for harmless animals like slugs.|
- Elixir of Transfiguration, used by mages to transform enemies into slugs.
- Bestiary name of the creature. In game files it is called
snail, name also used by devs several times.
- According to the bestiary classification.