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Weapons are used by dwarfs while fighting or hunting. There are two main kinds of weapons: melee and distance.

Items that provide a bonus other than the physical damage have a little green plus sign () after the damage value. The details for that extra bonus should be found on the page of the respective item.

Melee[]

Some melee weapons come with a inherent hit rate bonus; mostly swords and spears. It's exact values aren't visible for players inside the game. Algthough it is noticeable that some weapons make dwarfs hit faster than others. A great example of this disparity is the Mithril Sword with a speed bonus of +200% and the Mithril Hammer with no bonus at all.

Item Damage Hit Rate Acquired by Restricted to
 Stone Knife 10 x 1,5
 Club 15 x 1,5 crafting, drop: Big Yeti
 Steel Club 20 x 1,0 crafting
 Steel Sword 25 x 1,5 crafting
 Silver Sword 35 x 2,0 crafting
 Yatagan 40 x 2,0 crafting
 Mithril Hammer 45 x 1,0 crafting
 Mithril Sword 45 x 3,0 crafting
 Goblin Spear 20 x 1,0 drop: Goblin world: Forest
 Frostling Spear 20 x 1,0 drop: Frostling Leader world: Snow
 Skeleton's Rusty Mace 17 x 1,0 drop: Skeleton
 Skeleton's Mace 17 x 1,0 drop: Skeleton with Shield
 Skeleton's Saber 17 x 1,0 drop: Skeleton, Skeleton Builder
 Mummy's Saber 17 x 1,0 drop: King Mummy world: Desert
 Cave Goblin Spear 23 x 1,0
 Cave Goblin Worn-Out Saber 20 x 1,5 drop: Cave Goblin Warrior world: Underground
 Cave Goblin Saber 25 x 1,5 drop: Cave Goblin Warrior world: Underground
 Cave Goblin Excellent Saber 40 x 1,5 drop: Cave Goblin Warrior world: Underground
 Dark Lord Servant’s halberd 30 x 1,0 reward biome: Forest[1]
 Sword of the Dark Lord 30 x 1,0 reward biome: Forest[1]
 Burning Iron Sword 35 x 1,0 drop: Rune door
 Freezing Iron Sword 35 x 1,0 drop: Rune door
 Dragon Warrior's Sword 40 x 2,0 Lunar New Year
 Funny Skeleton Mace 48 x 1,0 Halloween
 Mountain Guardians' Hammer (Broken) 26- ? looting DLC: Lonely Mountain
 Mountain Guardians' Hammer 42- ? looting or repairing DLC: Lonely Mountain
 Mountain Warrior's Sword (Broken) 18 ? looting DLC: Lonely Mountain
 Mountain Warrior's Sword 30 ? looting or repairing DLC: Lonely Mountain

Distance[]

Bows and firearms[]

Item Damage Accuracy Range Acquired by Restricted to
 Wooden Bow 20 70% 3 crafting
 Frostling Bow 25 50% 3 drop: Frostling world: Snow
 Longbow 30 60% 4 crafting
 Heavy Bow 43 50% 5 crafting
 Thunderbolt Bow 40 100% 6 secret ingredient + crafting DLC: B&M
 Flamethrower 10 100% 3 secret ingredient + crafting DLC: B&M
Worlds + biome: Underground
 Pistol 20 85% 3 crafting world: Underground
 Rifle 30 70% 4 crafting world: Underground
 Multi-Barreled Rifle 40 50% 5 shop (75 )
 High-Powered Rifle 50 60% 5 crafting world: Underground
 Mountain Warrior's Bow (Broken) 20 60% 4 looting DLC: Lonely Mountain
 Mountain Warrior's Bow 35 70% 4 looting or repairing DLC: Lonely Mountain

Ammunition[]

According to the type of ranged weapons dwarfs are equipped with—bows, electric bow, flamethrower or guns—they will automatically select the related kind of ammo: arrows, electric charges, fuels or bullets, respectively. Each type of weapon has a default basic unlimited ammo (infinity symbol), so dwarfs can shoot at will as soon as they're armed. This basic ammo is always "enabled" (green check) in the "Equip" menu for dwarfs using a related ranged weapon.

For the purpose of increasing the damage applied, special ammo can be crafted and used on most critical battles. These items have to be crafted individually on crafting stations and carried to the stock for then become available in the "Equip" menu, where they can be enabled/disabled for each dwarf separately. They are disabled by default for all dwarfs. But equipping a dwarf with a (new) ranged weapon automatically enables all types of special ammo related to that (new) weapon and already existing in the stock. When more than one type of ammo is enabled for a dwarf, the most effective will be used first.

Item Damage Acquired by
 Simple Arrows +0
 Fire Arrows +20 crafting
 Silver Arrows +40 crafting
 Lightning Arrow +30
 Lightning Ball Cartridge +50 crafting
 Flamethrower Cartridges +10
 Forge Fire Cartridges +20 crafting
 Simple Ammo +0
 Steel Ammo +30 crafting
 Incendiary Ammo +50 crafting

Staffs[]

Item Damage Range Hits Acquired by Restricted to
 Wooden Staff 10 4 1 crafting
 Metal Staff 15 4 1 crafting
 Fire Whip Staff 20 5 1 crafting DLC: B&M
 Wizard's Staff 20 5 2 crafting
 Mithril Wizard's Staff 30 6 3 crafting
 Living Forest Staff 15 5 3 secret ingredient + crafting DLC: B&M
world: Forest
 Shaman's Staff 25 6 4 reward biome: Underground[1]

References[]

  1. 1.0 1.1 1.2 After being rewarded with this item when completing its respective biome, it can be used in all worlds.
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